For CBS News's broadcast coverage of King Charles III's coronation, I served as lead Unreal Engine artist responsible for recreating the interior of Westminster Abbey as a pre-rendered virtual environment. I modeled the primary architectural elements — including the abbey's columns, archways, and stonework — and developed a library of tiling textures to capture the intricate detail of the space's surfaces. I also handled the lighting of the scene in Unreal Engine 5, working to achieve a historically accurate and visually compelling render suitable for broadcast to a global audience.